AI Insights · Timothy · April 2022
Top 5 Dinosaur Games on iOS in the Netherlands: Q1 2022
An overview of the performance of the top 5 dinosaur games on iOS in the Netherlands during the first quarter of 2022. Key metrics include weekly downloads, revenue, and active users.
In the first quarter of 2022, the top 5 dinosaur games on iOS in the Netherlands showed diverse performance trends. Here’s a detailed look at their weekly downloads, revenue, and active user metrics, based on data from Sensor Tower.
Ulala: Idle Adventure from X.D. Global recorded fluctuating weekly revenue, starting strong at approximately $4.3K in the first week of January and peaking again at $4.7K at the end of the month. Weekly downloads were relatively low but saw a peak of 170 in mid-January. The game maintained a consistent base of weekly active users, ranging from around 1.3K to 1.1K throughout the quarter.
Jurassic World™: The Game by Jam City, Inc. saw its highest revenue of $2.1K at the end of January, with a notable dip to $491 in the first week of January. Downloads were steady, peaking at 412 in the last week of December. Active users remained strong, averaging around 2.7K throughout the quarter, with a slight decline towards the end of March.
Jurassic World Alive, also by Jam City, Inc., experienced a notable revenue spike to $1.1K in the third week of March. Downloads showed a significant peak of 1.3K at the end of January. Active users reached a high of 4K in late January, before experiencing a decline to approximately 2.4K by the end of March.
ARK: Survival Evolved from Studio Wildcard maintained relatively stable revenue, averaging around $450 per week, with a peak of $623 at the beginning of January. Downloads were consistent, with a notable dip to 41 in the third week of March. Active users started at 1.6K in late December and gradually declined to around 861 by the end of March.
Dinosaur Park: Primeval Zoo by Upjers GmbH showed a varied revenue trend, peaking at $402 at the end of January. Downloads saw a steady decline, starting at 322 in late December and falling to 140 by the end of March. Weekly active users started at 719 and dropped to 494 by the end of the quarter.
For more detailed insights and data on app performance, visit Sensor Tower.